Top Eleven 2018 Soccer Manager

Top Eleven 2018 Soccer Manager

By Nordeus

  • Category: Games
  • Release Date: 2011-11-20
  • Current Version: 7.8
  • Adult Rating: 4+
  • File Size: 179.26 MB
  • Developer: Nordeus
  • Compatibility: Requires iOS 9.0 or later.
Score: 4.5
From 20,401 Ratings


Join over 190 million players and soccer fans worldwide to become the best soccer manager with the unbeatable excitement of Top Eleven! Build your soccer club from scratch and control every aspect of your team. Create your own strategies and formations, then take on Mourinho, your friends, and millions of other Top Eleven managers on a daily basis. Top Eleven is the most-played online soccer manager game! Begin your journey as a soccer manager today in a fun soccer game! Name your soccer club and build it from the ground up. In Top Eleven you have the opportunity to control every aspect of your club, from training sessions, transfers, squad selection, formation setups, club finances, and kit designs. In this free multiplayer soccer game, you can join forces and compete against friends, or test and improve your skills while playing against other managers from around the globe. Choose official jerseys and emblems from leagues such as the Premier League, Bundesliga, MLS, the legendary Champions League, and many more! Some players have managed their clubs for over 7 years, and won successive league, cup, and Champions League titles! Can you beat them? ***Play Top Eleven and experience all the excitement of building the best soccer club in the world!*** - Build and develop a stadium and its surrounding facilities - Scout & sign the best players in the live transfer market - Design your own training sessions to improve your players - Master your team's tactics and formations - Challenge other soccer managers in daily competitions and friendlies - Influence match results by giving your team instructions in the best live-match experience for a soccer manager - Compete in League, Cup, and Champions League matches ***Top Eleven is translated into 30 different languages!*** For any issues or suggestions regarding the game, contact us at Our team offers support in 9 languages. Privacy Policy: Terms of Service:



  • Great game

    By TMovac
    Great game
  • Quality

    By Lemonhead18
    My top tree players were at 126%, 125% and 124%. A new season just began and now they are 106%, 105% and 104%!!!! So unrealistic!!!!!! Why can’t they stay as strong?!?!?!? Perhaps even get stronger with the fact that they are younger players!?!?!? No player.... NO PLAYER gets that much weaker over an off-season!!!!
  • رهيبة

    By ghadab006
    مدهشة ورائعة
  • رائعه جداً

    By xXx 007
    لعبه اكثر من رائعه
  • Pay to win

    By Vgfdggchhh
    Yet another great game ruined by the fact you need to invest real money to buy tokens to be able to compete. You need them to buy players, raise morale of your team and raise fitness levels, tokens are hard to come by if you don't pay for them and you can easily lose out on players to other managers who spend money on this game.
  • Good

    By Massive26cghsjs
    Good app
  • Best Manger app

    By Salas831
    Great mobile app manger I give props to you all keep up the good work.
  • Great Game

    By fadil7399
    This is the best one. Love it so much. All like realistic. Very enjoyable. Fun everyday long.
  • Good but......

    By Bonahahah
    Tokens need to get the heck out of transfers!!!! They take away from the experience of the game. If they didn’t exist in auctions this game would be nearly perfect
  • I’ve been playing this game for 5 f-ing in years

    By chichonsalsa
    This game get you hooked. Sometimes it pisses me off, but I always find myself coming back for some more. Perhaps one recommendation that I have. I think we should get some tokens from players that we sell through the regular auction. I’ve seen people use 30+ tokens to purchase a player on the regular auction, which I think is pretty stupid because you can buy a good player for way less than that in the negotiation auction. But getting back to what I was saying, if someone uses that many tokens to buy one of our players I think we should see some of those tokens come to us instead of vanishing in the game. Perhaps a fair recommendation would be to get one token for every 10 tokens that were use to purchase your player. So for example, if someone used 30 tokens to purchase your player, you would get three tokens at the end of the auction. I would like to see some more tokens, but at the minimum one token for every 10 seems fair.